Watch before you read...
Game designers know so much about capturing attention and keeping the dopamine flowing. What teacher wouldn’t love to bottle their knowledge and slip it into the classroom? To delve into games and gamification in foreign language teaching, we teamed up again with JALTCALL, the JALT special interest group for Computer-Assisted Language Learning.
In the Main video, Rachel Bolstad encourages teachers to take inspiration from digital games to enhance learning. In the More video, Graham Stanley takes a deep dive into gamification and gives foreign language teachers practical tips for using games and gamification in their classes. To get us started, Heather Kretschmer writes about factors to consider before using games or gamification in the classroom.
In the Think Tank, Julia Daley explains key psychological concepts underlying successful games. Next, our readers share some wonderful game ideas and their thoughts on using games in the classroom, while Lawrence Levy makes a compelling case for using board games. Finally, Louise Ohashi investigates the viewpoints teachers and learners have concerning using digital games to facilitate language learning. Then, in the PLUS, student Takeshi Goto counters what a teacher wrote about him by writing about the teacher.